Pygame
Python3
Pycharm(选用)
打开python编译器(文本编辑器也可以)
打开python编译器/文本编辑器(新建一个文件,例:贪吃蛇.txt)并打开。(python编译器可以直接 右键 这个文件,选择打开方式,再打开即可)
把第四步的代码复制到你的编译器上面。
import pygame from sys import exit import random class Point(): row = 0 clo = 0 def __init__(self, row, clo): self.row = row self.clo = clo def copy(self): return Point(row=self.row, clo=self.clo) # 初始化 pygame.init() width = 1500 hight = 700 ROW = 30 CLO = 35 direct = 'left' window = pygame.display.set_mode((width, hight)) pygame.display.set_caption('贪吃蛇游戏') # 蛇头坐标定在中间 head = Point(row=int(ROW / 2), clo=int(CLO / 2)) # 初始化蛇身的元素数量 snake = [ Point(row=head.row, clo=head.clo + 1), Point(row=head.row, clo=head.clo + 2), Point(row=head.row, clo=head.clo + 3) ] # 生成食物并且不让食物生成在蛇的身体里面 def gen_food(): while 1: position = Point(row=random.randint(0, ROW - 1), clo=random.randint(0, CLO - 1)) is_coll = False if head.row == position.row and head.clo == position.clo: is_coll = True for body in snake: if body.row == position.row and body.clo == position.clo: is_coll = True break if not is_coll: break return position # 定义坐标 # 蛇头颜色可以自定义 head_color = (0, 158, 128) # 食物坐标 snakeFood = gen_food() # 食物颜色 snakeFood_color = (255, 255, 0) snake_color = (200, 147, 158) # 需要执行很多步画图操作 所以定义一个函数 def rect(point, color): # 定位 画图需要left和top left = point.clo * width / CLO top = point.row * hight / ROW # 将方块涂色 pygame.draw.rect(window, color, (left, top, width / CLO, hight / ROW)) quit = True # 设置帧频率 clock = pygame.time.Clock() while quit: # 处理帧频 锁帧 clock.tick(15) # pygame.event.get()获取当前事件的队列 可以同时发生很多事件 for event in pygame.event.get(): if event.type == pygame.QUIT: quit = False elif event.type == pygame.KEYDOWN: # 这里小细节蛇不可以直接左右上下 要判断当前是在什么状态下前行 if event.key == 273 or event.key == 119: if direct == 'left' or direct == 'right': direct = 'top' if event.key == 274 or event.key == 115: if direct == 'left' or direct == 'right': direct = 'bottom' if event.key == 276 or event.key == 97: if direct == 'top' or direct == 'bottom': direct = 'left' if event.key == 275 or event.key == 100: if direct == 'top' or direct == 'bottom': direct = 'right' # 吃东西 eat = (head.row == snakeFood.row and head.clo == snakeFood.clo) # 处理蛇的身子 # 1.把原来的头插入到snake的头上 # 2.把最后一个snake删掉 if eat: snakeFood = Point(row=random.randint(0, ROW - 20), clo=random.randint(0, CLO - 20)) snake.insert(0, head.copy()) if not eat: snake.pop() # 移动一下 if direct == 'left': head.clo -= 1 if direct == 'right': head.clo += 1 if direct == 'top': head.row -= 1 if direct == 'bottom': head.row += 1 dead = False if head.clo < 0 or head.row < 0 or head.clo >= CLO or head.row >= ROW: dead = True for body in snake: if head.clo == body.clo and head.row == body.row: dead = True break if dead: for i in range(100): print('') print('你只有一滴血了!') for i in range(50): print('') quit = False # 背景画图 pygame.draw.rect(window, (245, 135, 155), (0, 0, width, hight)) # 蛇头 rect(head, head_color) # 绘制食物 rect(snakeFood, snakeFood_color) # 绘制蛇的身子 for body in snake: rect(body, snake_color) # 交还控制权 pygame.display.flip(
保存你的文件
把文件后缀名改为.py例:贪吃蛇.py
把文件拖动到cmd运行。
现在,就可以尽情的玩啦!
一定要安装python3和Pygame!
要想长期接触python,建议安装pycharm编译器。